The above demo shows how a body behaves when under the influence of the gravity of a much more massive object. In our example, we have chosen this to be a moon orbiting a planet, but it could equally be a planet orbiting a star. Orbiter is a freeware space flight simulator program developed to simulate spaceflight using realistic Newtonian physics.The simulator was released on 27 November 2000; the latest edition, labeled 'Orbiter 2016', was released on 30 August 2016, the first new version of the simulator since 2010. Orbiter was developed by Dr. Martin Schweiger, a senior research fellow in the computer science. Visualize the orbits of the main Solar System objects in an interactive 3D Solar system Simulator. Approximate positions available between 1900 to 2100 date range.
Reentry is a space flight simulator based on real life spacecrafts. You create a new astronaut, gain levels and experience for every move you make by completing missions in space. You will have access to missions similar to what happened in real life, or fictional missions designed to challenge you as an astronaut.
Spacecrafts are highly complicated machines with the primary task of exploring and understanding what's outside the atmosphere of Earth, while keeping the astronauts alive for long periods. This is achieved by hundreds of individual systems and backup systems working together. With the help from the in-game Space Flight Academy, the provided flight manual for each spacecraft, and checklists, you will learn how to fly and operate these machines, and explore space in a high resolution and realistic environment.
Control almost every system like the real astronauts, see the sunset and sunrise while orbiting orbiting Earth with speeds exceeding 25,500 ft/s. Explore the surface of Earth and the Moon, or simply enjoy the solitude of being in space.
Commodore 64 - 1987
Also available on: Apple II
Earth Orbit Stations (aka EOS), a really nice simulation game sold in 1987 for Commodore 64, is available and ready to be played again! Also available on Apple II, time to play a managerial and sci-fi / futuristic video game title.
Screenshots from MobyGames.com
bob2018-01-230 point
The game is not all there on either platform. It is not complete
admin2014-11-280 point Apple II version
Yes, you're right it's an apple II game. I updated the platform.
noone2014-11-280 point Apple II version
file extensions are nib, looks like mac not c64, or dos :/
Magicland2013-03-21-1 point Apple II version
This is NOT a PC game. You'll need a C= 64 emulator for it to work.
Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Earth Orbit Stations (Commodore 64), read the abandonware guide first!
We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentations when possible. If the manual is missing and you own the original manual, please contact us!
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Karl Buiter's first, and most underrated, design, Earth Orbit Stations is a classic space program simulation that was one of the first of its kind.
It is also probably the only space station simulation that focuses on the commercial aspect of running a private-owned space station, as opposed to controlling the government-run facility. The game's premise is sometime in the near future: you have been appointed space director by the Federation of Earth Orbit Stations. Your task is to build space stations, conduct research, market products (yes, products), and compete against up to three other directors. You can choose from a number of missions, with distinct objectives that require different strategies. The missions are all very interesting: the goals range from pure research, rescue operation, space colony construction, and even a search for intelligent life in the universe.
There are many modules to build for your space station, including command, life, solar collector, chemical lab, and communications. Most of these require that appropriate technology be researched first. All the missions require you to build special units, such as space hospitals for the Mars rescue operation. You can also launch probes and shuttles from the station. All of this, of course, requires money (i.e. space credits), which you earn by selling space-produced products (i.e. modules) to Earth. You can deposit money in the EOS bank, or even request help from the commercial sponsors if you are responsible for more than half the total research effort in the game. You can even use ads to attract more buyers, and go bankrupt if your revenues cannot cover operating costs. As if this isn't complex enough, you need to keep an eye on your opponents at all time, because if any of them achieves the goal first, the game is over.
With great gameplay, unique premise, and an excellent interface, Earth Orbit Stations is a must-play for fans of space simulations and business games alike. It's also worth a look by anyone who loves Karl Buiter's other underdogs, Sentinel Worlds and Hard Nova. Too bad the PC version was never released.
Review By HOTUD
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