While Lords is a game focused on building your castle and gaining the most one can, it is more complicated than only going out and waging war on everyone around you. The game can be played alone, but alone means a lack of bonuses and missing out on most of what Lords offers. This is where guilds come in. Holding up to 100 players, guilds are how players stay safe, make alliances, grow without the fear of constantly being attacked, and get to know all the other people playing. Because of all these awesome perks, it is vitally important to join a guild. But Lords is not just being in a guild. It is also participating and giving your all. I am going to run through guild basics and dive deeper into the importance of them.
So, why join a guild?
Guilds offer many perks: protection, gifts, coins, alliances, all of which help a player grow. They give you players that most likely have a similar vision to yourself and they want to grow as well.
How do I join a guild?
Well, going into settings allows you to search for both players and for guilds. You have the ability to select a guild based on either a language or by searching for a tag.
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What’s a tag?
Guilds are all named in English and they all have a 3-character tag. This tag allows you to search for them and to let you know who they are. There are so many guilds out there and finding one that works for you is the most important thing.
How do I find a guild that works for me?
People look for different things in guilds. Real life friends, the gift level (see below), the amount of people, the overall might. All of these different things affect the guild. I suggest guilds with above 50 players to be able to get a real experience playing with other people. The higher the gift level, the more you are able to benefit in that guild. Many guilds have requirements on who can join them. These requirements are often based on your might, which increases as you level up, research, build, and train troops. When guilds set a might requirement, it is to allow them to be able to build their own guild up into a fighting guild, as that is what this game is about. Joining a guild based in a language you understand is very important to be able to understand and get along with everyone else there.
So I have found a guild that works for me. What now?
Awesome! You’ve found a guild that you fit into. You should get to know your fellow guild members and begin to look into all that the guild has to offer. What are those perks, you ask. Let me explain.
Since the only way you are able to spend these coins is if you are in a guild, it’s vital to your growth that you are. The shop itself has 5 tabs: unique, resource, speed up, combat, and chest. Each of these tabs allows you to buy different things to grow.
§ Unique: Here you are able to buy different items, including relocators, random relocators, name changers, and talent resets. These are all important, especially the relocators and the talent resets.
You see them, the different monsters, levels 1 – 4. You can research how to better attack them, your ability to do damage depends on your heroes and research level. But you only get to hunt them if you are in a guild. Why hunt them you ask? They give you the different rewards, like materials, speed ups, gems, and resources. Always spend your energy because it does no good sitting there and once you kill a monster, you gain a gift.
Wow! All that seems complicated. Is that all I do in a guild?
Of course not! Those are only perks to being in a guild. It is a lot more than that. A guild is its own mini system of which you are now a part of. Let me explain. Every guild has its own way of running and its own system of how it does things. I have been in several different ones, and each of them is run a little differently. They all have some basic things in common, though.
Allies
Each guild creates alliances and agreements with other guilds to not attack them. DO NOT attack these people who are your allies. They are usually there to back up your guild. I guarantee that attacking them would mean you are kicked from the guild.
NAP (Non Aggression Pact)
These are guilds that you should not attack. Your leader has built a relationship and they all agree not to harm each other. I highly advise you not to attack them.
The Diplomacy Board
This is how different guilds alert each other of problems, along with helping keep them aware of different things. It is advised that players who are not r4/5 stay off of the board.
Guild Chat
Here you are able to talk with all the members in your guild, post your location, ask for help, whatever you need to talk about.
Guild Fest
This event is designed to bring together the guild. I will not go in depth here, as others have written guides about them (so check those out!), but participate. Your guild gets prizes for doing well.
Kingdom vs Kingdom/Kingdom Clash
Again, I won’t go into depth here (make sure to look at these guides as well), but participating will get both you and your guild points and prizes. Most guilds make participation mandatory, and I highly suggest giving it your all.
So I understand all of this. How do I help my guildmates out?
You can send them resources, reinforcements, garrison troops. These are all very important especially during a war or attack. You are there to help your guild, to help them grow, and they are there for you too. Make sure you do all that you can. Lords is a great game to be able to get to know each other. Happy gaming!